![]() In Rome, there was virtually no restriction on the units a faction could train in a given province- for example, Carthage could train exactly the same units in Carthage as they could in Spain. New "Area of Recruitment" gameplay mechanic. In short less chariots and more Greek looking in their fighting style. ![]() ![]() Rome portrays the Egyptian faction more as the Pharaonic Middle-Eastern empire it was in the tenth century BC than the Ptolemaic successor state to Alexander's empire it actually was in the game's period (280 BC–14 AD). The Mod also renamed several factions to improve historical accuracy, such as giving Spain its classical name, Iberia.Įgypt has been changed as well, with regards its units:One of the biggest changes was the portrayal of Egypt. The team has added loads more cities, meaning it takes longer to put down an area and keep it under your control, most notably in North Africa, though they did so elsewhere also. This shows the historical extent of the various eastern powers, such as Parthia and the Seleucids, the borders of which stretched far beyond the edge of Rome's campaign map. Map has been extended north to Scotland, now includes the Nordic nations and extended much further east. Brilliant mod - although more like an expansion pack to Rome Total War. ![]()
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